【Unite 2018 Tokyo】UnityでのVuforiaを使用したARの概要

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May 08, 18

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講演者:Vinny DaSilva (Vuforia/PTC)

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・UnityでのVuforiaを使用したARの概要

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リアルタイム3Dコンテンツを制作・運用するための世界的にリードするプラットフォームである「Unity」の日本国内における販売、サポート、コミュニティ活動、研究開発、教育支援を行っています。ゲーム開発者からアーティスト、建築家、自動車デザイナー、映画製作者など、さまざまなクリエイターがUnityを使い想像力を発揮しています。

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INTRODUCTION TO VUFORIA AR IN UNITY Vinny DaSilva Developer Evangelist @vad710

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Create your content in Unity Put your content into the real world with Vuforia

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VUFORIA ENGINE A ”digital eye” inside an app. The eye “sees” parts of the world where content can be placed Developers control what content should be placed where 3

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CROSS PLATFORM The most comprehensive AR stack available 50,000+ Vuforia-powered apps Unity Android Studio XCode Visual Studio Engine & cloud services Android Handheld Phones Windows iOS Headworn Tablets HoloLens ODG R-7 ODG R-7 HL ODG R-8 ODG R-9 Vuzix M300 4

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TYPES OF CONTENT PLACEMENT On specific objects Products and packaging Relative to environment On, above, or next to surfaces Print media & collateral Examples Examples Most Vuforia Apps 5

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PLACING CONTENT ON OBJECTS 6

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ATTACHING CONTENT TO OBJECTS Vuforia Engine provides multiple features for various types of objects VuMark Anything with postage-stamp size surface. Image Target Catalogs, Magazines, Movie Posters, Brochures Cuboid Target Cylinder Target Object Target Box-shaped product packaging Cylindrical product packaging Rigid handheld objects such as toys The barcode of AR 7

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VUFORIA MODEL TARGETS Shape-based recognition for a new wave of AR content and experiences. Model Targets Objects of any size with a distinctive contour 8

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IMAGE TARGETS 10

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CYLINDER TARGET 11

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MULTI TARGET 12

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OBJECT TARGET 13

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MODEL TARGETS 14

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MODEL TARGETS! 15

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MERGE CUBE 16

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SWAP BOTS 17

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OCTAGON STUDIO FLASH CARDS 18

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HOT WHEELS AUGMOTO 19

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ASK MERCEDES 20

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VUFORIA 7.5: MODEL TARGETS – ADVANCED RECOGNITION Attach content to multiple objects or object parts recognized from existing 3D models. Availability: EAP in March 2018 21

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PLACING CONTENT ON THE ENVIRONMENT 22

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VUFORIA SMART TERRAIN Announced in 2013 to make content interact with detailed room geometry. • 2013 launch used PrimeSense sensor with Android tablet • Subsequently adopted for Tango • Depends on worldfacing depth sensing camera. 23

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VUFORIA GROUND PLANE Simple form of Smart Terrain that runs on broad range of devices Ground Plane Enables content to be placed on horizontal planes Outdoor Indoor Table top 24

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VUFORIA FUSION Delivers the best AR experience on the most devices Vuforia Engine Objects Environments Fusion includes core technologies that enable multiple features.. • VIO for Model Targets and Ground Plane • 4th gen SLAM for most Vuforia features Vuforia Fusion VIO SLAM Simultaneous Localization & Mapping iOS Visual-inertial Odometry Android* ARKit Platform Enablers Platform AR Technology Windows* ARCore MR … and fuses them with native device enablers. • ARKit, ARCore, and Windows Mixed Reality APIs where supported • Latest versions of camera, sensor, compute APIs and engines *Coming Soon 25

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ARCORE SUPPORT COMING SOON! • Google ARCore support coming soon! • Applications that use Vuforia will automatically leverage ARCore without writing any additional code 26

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VUFORIA FUSION + EXTENDED TRACKING • Vuforia’s Extended Tracking allows for content to remain in place even if the target is no longer in view • Traditionally, Extended Tracking used 4th-Gen • With Vuforia Fusion, Extended Tracking will leverage ARKit/ARCore when available • Next-Gen Vuforia Fusion coming soon! 27

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CREATE AWESOME AR EXPERIENCES! • Get Started with Vuforia Today! • Download Unity 2018.1 ! • Check out the Samples on the Asset Store • http://developer.vuforia.com 28

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CREATE AWESOME AR EXPERIENCES! Vuforia 7.1 in Unity 2018.1 is available Now! Model Targets Advanced Recognition Available in EAP To apply for early access, visit http://developer.vuforia.com 29

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Q&A 30

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Vinny DaSilva Find me on Twitter @vad710 Share your creations #PoweredByVuforia Photos are copyright their Respective owners