The IdolM@ster kisscartoonのページ一覧

slide-thumbnail
The Internet is for Everyone ● RFC3217 – ● ● ● ● https://tools.ietf.org/html/rfc3271 2002年にInternet Societyから出された文書 インターネットに関わる人が増えてきて、お金も沢山動く ようになって、...

インターネットの仕組みの#P167

slide-thumbnail
The frontier of simulation-based inference Shohei Taniguchi, Matsuo Lab (M1) 1

【DL輪読会】The frontier of simulation-based inferenceの#P1

slide-thumbnail
The Written World WORLD SCOPE1:コーパスと表現 WORLD SCOPE2:大規模コーパスと転移 6

[DL輪読会]Experience Grounds Languageの#P6

slide-thumbnail
The World of Sights and Sounds WORLD SCOPE3:PERCEPTION(認 知) 16

[DL輪読会]Experience Grounds Languageの#P16

slide-thumbnail
The FFHQ datase • ( • -.0., a • E ( /1 20C U Ua )hg Lc e d QR A:7 4 H AB U 7 27

[DL輪読会]A Style-Based Generator Architecture for Generative Adversarial Networksの#P27

slide-thumbnail
THE REACTOR: A FAST AND SAMPLE-EFFICIENT ACTOR-CRITIC AGENT FOR REINFORCEMENT LEARNING(ICLR 2018) ● actor-criticを��な工夫を用いて��、そ�一つとして報酬�分布を考慮した Retrace�分布版であるDIstribution...

[DL輪読会]DISTRIBUTIONAL POLICY GRADIENTSの#P31

slide-thumbnail
The score-function gradient estimator 56?@ABCD?E@ F ! =! 4 GH5+ 4 ) , F) • いわゆるREINFORCE 4~+(4|)) • !がblack-boxでも求められる • これは不偏推定量だが,一般的に高バリアンス • この推定量は,!と...

[DL輪読会]Backpropagation through the Void: Optimizing control variates for black-box gradient estimationの#P9

slide-thumbnail
The reparameterization trick 56SN:TSTU F F! FV ! = ! 4 = , F) FV F) R~+ R , 4 = V(), R) • !が微分可能で連続(known)とし,潜在変数4を,ある分布からランダムにサ ンプリングされた値Rを用いて微分可能か...

[DL輪読会]Backpropagation through the Void: Optimizing control variates for black-box gradient estimationの#P12

slide-thumbnail
“The Lottery Ticket Hypothesis: Finding Sparse, Trainable Neural Networks”, ICLR2019 ■背景 | 宝くじ仮説とIterative Pruning 宝くじ仮説:次のような実験的観察に基づく仮説 (1) 重みを普通に訓練し,値の小...

iwasawa_SLTH_slideの#P3

slide-thumbnail
The Elasticsearch Platform In a world where endless data creates endless possibility, search helps people and organizations thrive. Enterprise Search Observability Security Kibana Explore, Visuali...

Developers-Summit-2022_Improving-Digital-Customer-Experience-with-Enterprise_SearchAndObservability-20220218の#P9

slide-thumbnail
“The Frozen Air Evoked the Analogical Still of Ephermeral Swarms” by Ryota Matsumoto “Hollow Ghosts for Those Restless Spirits” by Ryota Matsumoto Back to Table of Contents Matsumoto | 10

Ryota Matsumoto - Palaver Journal | University of North Carolina Wilmington Spring 2016の#P4

slide-thumbnail
“The High Overdrive and Its Indefinable Consequence”by Ryota Matsumoto “Stretched Into an Infinite Vapor of Spectral Resonance” by Ryota Matsumoto Matsumoto | 65 Back to Table of Contents

Ryota Matsumoto - Palaver Journal | University of North Carolina Wilmington Spring 2016の#P6

slide-thumbnail
“The Reverberant Ambience of Interperative Codes an Ancient Artifact” by Ryota Matsumto Back to Table of Contents Matsumoto | 100

Ryota Matsumoto - Palaver Journal | University of North Carolina Wilmington Spring 2016の#P7

slide-thumbnail
“The Light Breath of Wind at Dawn” by Ryota Matsumoto “Solar Flares for Transient Modulation” by Ryota Matsumoto Matsumoto | 101 Back to Table of Contents

Ryota Matsumoto - Palaver Journal | University of North Carolina Wilmington Spring 2016の#P8

slide-thumbnail
"The Indistinct Notion of an Object Trajectory " Mixed Media, Year: 2014, Dimension: 30inx22in The artworks of Ryota Matsumoto develop and demonstrate the

Artist Ryota Matsumoto - Cities, Societies & Infrastructures | Carbon Culture Review April 2015の#P4

slide-thumbnail
The Amazing Hiroshima IT Beginners Community すごい広島 IT初心者の会 Takuya Nishimoto 西本 卓也 @nishimotz / @24motz Shuaruta Inc. 1

The Amazing Hiroshima IT Beginners Communityの#P1

slide-thumbnail
The Y coordinate flipped OpenStreetMap use TMS like protocol but Y coordinate is numbered from top. OpenStreetMap call "Slippy Map". We call xyz tile. {z}/{x}/{y}.png Also we call zxy tile. https://...

Create / distribute tiled map - JICA seminar 2023の#P17

slide-thumbnail
The Chronology of Imaginary Scrolls. You also refer to yourself as an Urban Planner, Tell us a bit more about that and how that intertwines with your art? I’ve undertaken some of the major urban deve...

CreativPaper / Ryota Matsumoto: New Media Art, Architecture, and Urbanism - 2016-2020の#P14

slide-thumbnail
The State of Cheats and Piracy in PC Games Now, let's continue with the state of cheaters and pirates of such PC games. 15 ©CAPCOM 15

Anti-cheat and Anti-Piracy Measures in PC Games Recommendations for In-House Productionの#P15

slide-thumbnail
The State of Cheats and Piracy in PC Games Actually, If we just don't put any anti-cheat and antipiracy measures in a PC game... what happens? To begin with, what happens if PC games do not have ant...

Anti-cheat and Anti-Piracy Measures in PC Games Recommendations for In-House Productionの#P16

slide-thumbnail
The State of Cheats and Piracy in PC Games Cracked on day one! Free DLC and other paid content! Sales damage and actual profit loss! Pirated copies appear in less than a day, paid content such as DL...

Anti-cheat and Anti-Piracy Measures in PC Games Recommendations for In-House Productionの#P17

slide-thumbnail
The State of Cheats and Piracy in PC Games But the actual amount of damages is unobservable • • • • There's no control case with no piracy to compare with This is the same story in the wider security...

Anti-cheat and Anti-Piracy Measures in PC Games Recommendations for In-House Productionの#P18